You are skeptical that a controller-RTS can have truly deep strategy. You’re godlike at Starcraft and you’ve played 1,000 hours of Age of Empires. Next thing you know, you are playing split-screen co-op late into the night. Your bestie watches as you recruit Kasha the sniper Fox, and says, “Hey, this looks like fun! Is it easy to play?” Playing as the leader of the Longcoats, Arroyo Bellafide, you build a fortress of defensive emplacements and lead a squadron of drunken squirrels into battle. You pick up Tooth and Tail, starting with the Story Mode. Your BFF has never played an RTS, but is totally willing to play split-screen games with you. You like strategy games, but you don’t feel good enough to play them online. Having trouble picturing it? I’ll describe two scenarios for you. The game is incredibly easy to pick up and play, but is endlessly complex.
Tooth and Tail approaches the RTS genre with a similar design vision: as the Flagbearer for your army of animals, you use a single button to rally your minions into battle. Monaco was notable for its simple controls and chaotic heists. Our last release was a co-op heist game called Monaco: What’s Yours Is Mine. I’m Andy Schatz, Creative Director at Pocketwatch Games. Lead the animal revolution with an army of flamethrowing Boars, mustard gas-lobbing Skunks, and a fighting force of World War One-era beasts. Tooth and Tail - the RTS designed for a controller - is coming to PS4!